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Archetypes ​

An archetype is a reusable blueprint that defines the character, capabilities, and behavioral profile of an agent class — not an agent itself. When matic spawns an agent from an archetype, it loads a fixed persona, a set of skills, and an initial probe profile; from that point forward the agent develops independently through accumulated experience. Archetypes are versioned, capturable from experienced agents, and depreciable — making them the primary mechanism for institutionalizing organizational knowledge about how agents should operate.

Archetype Lifecycle ​

How an archetype moves from initial human authorship through agent spawning, experience accumulation, and eventual capture or retirement.

Archetype Capture ​

The three-step protocol — CLI proposal, Auto Matic rubric review, human PR approval — for distilling a proven agent into a new or updated archetype.

Built-In Archetypes ​

The archetypes matic ships by default, covering common organizational roles such as researcher, engineer, reviewer, and coordinator.

Persona ​

The identity, communication style, and cognitive disposition defined by an archetype and fixed at agent spawn time.

Skills ​

Knowledge documents that give tools operational context — prescribing how agents use capabilities, what sources are authoritative, and how to structure execution for a given category of work.

Probe Schemas ​

The schema and DSL for capability, confidence, constraint, preference, and trigger probes that archetypes seed into every spawned agent.

Versioning and Deprecation ​

How archetype versions are numbered, when a version is deprecated, and the upgrade path available to agents still running on older definitions.